ray()
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The ray()
CSS function defines a line segment that begins from an offset starting position and extends in the direction of the specified angle. The line segment is referred to as "ray". The length of a ray can be constrained by specifying a size and using the contain
keyword.
The ray()
function is used in CSS motion path. It is used as a value for the offset-path
property to define the path that an animated element can follow. The element is initially positioned by moving the element's offset-anchor
point to the path's offset starting position. The default offset starting position of a ray is at the top-left corner of the element box.
Syntax
css
ray() = ray( <angle> && <ray-size>? && contain? )
<ray-size> = closest-side | closest-corner | farthest-side | farthest-corner | sides
css
/* property: ray(expression) */
/* all parameters specified */
offset-path: ray(50deg closest-corner contain);
/* two parameters specified, order does not matter */
offset-path: ray(contain 200deg);
/* only one parameter specified */
offset-path: ray(45deg);
Parameters
<angle>
-
Specifies the direction in which the line segment extends from the offset starting position. The angle
0deg
lies on the y-axis pointing up, and positive angles increase in the clockwise direction. <ray-size>
-
Specifies the length of the line segment, which is the distance between
offset-distance
: 0%
andoffset-distance: 100%
. This is an optional parameter and accepts one of the following keyword values:closest-side
: Specifies the length of the line segment as the distance between the ray's starting point and the closest side of the containing block of the element. This is the default value used when no<size>
is specified. If the starting point lies on the containing block's boundary, the length of the line segment is zero. If the starting point is outside the containing block, the edge of the containing block is considered to extend to infinity.closest-corner
: Specifies the length of the line segment as the distance between the ray's starting point and the closest corner in the element's containing block. If the starting point lies on a corner of the containing block, the length of the line segment is zero.farthest-side
: Specifies the length of the line segment as the distance between the ray's starting point and the farthest side of the containing block of the element. If the starting point is outside the containing block, the edge of the containing block is considered to extend to infinity.farthest-corner
: Specifies the length of the line segment as the distance between the ray's starting point and the farthest corner in the element's containing block.sides
: Specifies the length of the line segment as the distance between the ray's starting point and the point where the line segment intersects the containing block's boundary. If the starting point is on or outside the containing block's boundary, the length of the line segment is zero.
Note: While the size parameter is optional in the specification, some browsers implement ray()
with a required size value. Including the default closest-side
is the equivalent of omitting the size, but has better support.
contain
-
Reduces the length of the line segment so that the element stays within the containing block even at
offset-distance: 100%
. Specifically, the segment's length is reduced by half the width or half the height of the element's border box, whichever is greater, but never going less than zero.
Examples
Defining an angle for the ray
This example shows how an element's anchor point gets positioned initially at a ray's starting point and how the element gets oriented at the specified ray angle.
CSS
css
.box1 {
offset-path: ray(0deg closest-side);
}
.box2 {
offset-anchor: 0 0;
offset-path: ray(0deg closest-side);
}
.box3 {
offset-anchor: 0 0;
offset-path: ray(150deg closest-side);
}
.box4 {
offset-anchor: 0 0;
offset-rotate: 0deg;
offset-path: ray(150deg closest-side);
}
Similar to transform-origin
, the default anchor point is at the center of an element. This anchor point can be modified using the offset-anchor
property. The default offset starting position of a path at is the top-left corner of the element box.
In this example, various offset-anchor
and offset-path: ray()
values are applied to a box and results are displayed side-by-side for comparison. One box border is highlighted to demonstrate different ray starting points and box orientations. After a box is positioned at the ray's starting point, it is oriented in the direction of the specified ray angle.
Result
box1
gets initially positioned such that its anchor point (at the center) is at the offset starting position (top-left corner).box1
is also rotated to orient it towards the0deg
angle of the ray. This will now be the starting point of the path. You can observe the change in position and rotation of the box by comparing it to the fadedoriginal
box in the background.- The anchor point of
box2
is changed to the top-left corner (0px 0px
) using theanchor-position
property, and as a result, the element's anchor point and the offset starting position coincide. The ray angle is applied to the element at this starting point, the top-left corner. The box is rotated to match the0deg
angle along y-axis and pointing up. - With other settings the same as in
box2
, a greater positive angle of150deg
is applied onbox3
. Starting from the top-left corner, the box is rotated in a clockwise direction to reach the specified angle. box3
andbox4
have the sameoffset-path
andoffset-anchor
values. Inbox4
, however, anoffset-rotate
of0deg
is applied to the element. As a result, the element will remain rotated at this specific angle all along the ray's path and prevents the element from rotating in the direction of the path. Notice inbox4
that the ray path is at150deg
, but the box orientation will not change along the path.
Animating an element along the ray
In this example, the first shape is shown as a reference for its position and orientation. A ray motion path is applied on the other shapes.
CSS
css
body {
display: grid;
grid-template-columns: 200px 100px;
gap: 40px;
margin-left: 40px;
}
.container {
transform-style: preserve-3d;
width: 150px;
height: 100px;
border: 2px dotted green;
}
.shape {
width: 40px;
height: 40px;
background: #2bc4a2;
margin: 5px;
text-align: center;
line-height: 40px;
clip-path: polygon(0% 0%, 70% 0%, 100% 50%, 70% 100%, 0% 100%, 30% 50%);
animation: move 5000ms infinite alternate ease-in-out;
}
.shape2 {
offset-path: ray(120deg sides contain);
}
.shape3 {
offset-rotate: 0deg;
offset-path: ray(120deg sides contain);
}
.shape4 {
offset-path: ray(120deg closest-corner);
}
.shape5 {
offset-path: ray(120deg farthest-corner);
}
@keyframes move {
0%, 20% {
offset-distance: 0%;
}
80%, 100% {
offset-distance: 100%;
}
Result
In the first two samples where offset-path
is applied, notice the orientation of the shape without offset-rotate
and with offset-rotate
. The last two offset-path
samples show the impact of corner <ray-size>
values. The closest-corner
value creates a very short offset-path because the shape is already in the corner. The farthest-corner
value creates the longest offset-path, going from the top-left corner of the containing block to the bottom-right corner.
Specifications
Specification |
---|
Motion Path Module Level 1 # ray-function |
Browser compatibility
BCD tables only load in the browser