GPUDevice: label property
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The label
read-only property of the
GPUDevice
interface is a string providing a label that can be used to identify the object, for example in GPUError
messages or console warnings.
Value
A string. If no label value has previously been set, getting the label returns an empty string.
Examples
js
async function init() {
if (!navigator.gpu) {
throw Error("WebGPU not supported.");
}
const adapter = await navigator.gpu.requestAdapter();
if (!adapter) {
throw Error("Couldn't request WebGPU adapter.");
}
// Create a GPUDevice
const device = await adapter.requestDevice();
// Set a label
device.label = "mylabel";
// Get a label
console.log(device.label);
// ...
}
Specifications
Specification |
---|
WebGPU # dom-gpuobjectbase-label |
Browser compatibility
BCD tables only load in the browser
See also
- The WebGPU API