GPUExternalTexture
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The GPUExternalTexture interface of the WebGPU API represents a wrapper object containing an HTMLVideoElement snapshot that can be used as a texture in GPU rendering operations.
A GPUExternalTexture object instance is created using GPUDevice.importExternalTexture().
Instance properties
Examples
In the WebGPU samples Video Uploading sample, a GPUExternalTexture object (created via a GPUDevice.importExternalTexture() call) is used as the value of a bind group entry resource, specified when creating a GPUBindGroup via a GPUDevice.createBindGroup() call:
js
//...
const uniformBindGroup = device.createBindGroup({
layout: pipeline.getBindGroupLayout(0),
entries: [
{
binding: 1,
resource: sampler,
},
{
binding: 2,
resource: device.importExternalTexture({
source: video,
}),
},
],
});
//...
Specifications
| Specification |
|---|
| WebGPU # gpuexternaltexture |
Browser compatibility
BCD tables only load in the browser
See also
- The WebGPU API