GPUAdapter
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The GPUAdapter
interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice
, adapter info, features, and limits.
A GPUAdapter
object is requested using the GPU.requestAdapter()
method.
Instance properties
features
Experimental Read only-
A
GPUSupportedFeatures
object that describes additional functionality supported by the adapter. isFallbackAdapter
Experimental Read only-
A boolean value. Returns
true
if the adapter is a fallback adapter, andfalse
if not. limits
Experimental Read only-
A
GPUSupportedLimits
object that describes the limits supported by the adapter.
Instance methods
requestAdapterInfo()
Experimental-
Returns a
Promise
that fulfills with aGPUAdapterInfo
object containing identifying information about an adapter. requestDevice()
Experimental-
Returns a
Promise
that fulfills with aGPUDevice
object, which is the primary interface for communicating with the GPU.
Examples
js
async function init() {
if (!navigator.gpu) {
throw Error("WebGPU not supported.");
}
const adapter = await navigator.gpu.requestAdapter();
if (!adapter) {
throw Error("Couldn't request WebGPU adapter.");
}
const device = await adapter.requestDevice();
//...
}
Specifications
Specification |
---|
WebGPU # gpu-adapter |
Browser compatibility
BCD tables only load in the browser
See also
- The WebGPU API