GPUTexture: height property
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The height read-only property of the
GPUTexture interface represents the height of the GPUTexture.
This is set based on the value of the size property in the descriptor object passed into the originating GPUDevice.createTexture() call.
Value
A number.
Examples
js
// ...
const depthTexture = device.createTexture({
size: [640, 480],
format: "depth24plus",
usage: GPUTextureUsage.RENDER_ATTACHMENT,
});
console.log(depthTexture.height); // 480
Specifications
| Specification |
|---|
| WebGPU # dom-gputexture-height |
Browser compatibility
BCD tables only load in the browser
See also
- The WebGPU API