GPURenderPassEncoder: insertDebugMarker() method

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The insertDebugMarker() method of the GPURenderPassEncoder interface marks a specific point in a series of encoded render pass commands with a label.

This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.

Syntax

js

insertDebugMarker(markerLabel)

Parameters

markerLabel

A string representing the label to insert.

Return value

None (Undefined).

Examples

js

// ...

passEncoder.insertDebugMarker("mymarker");

// ...

Specifications

Specification
WebGPU
# dom-gpudebugcommandsmixin-insertdebugmarker

Browser compatibility

BCD tables only load in the browser

See also