WebGLRenderingContext: shaderSource() method
The WebGLRenderingContext.shaderSource()
method of the WebGL API sets the source code of a
WebGLShader
.
Syntax
js
shaderSource(shader, source)
Parameters
shader
-
A
WebGLShader
object in which to set the source code. source
-
A string containing the GLSL source code to set.
Return value
None (undefined
).
Examples
js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
BCD tables only load in the browser