WebGLRenderingContext: clearDepth() method
The WebGLRenderingContext.clearDepth()
method of the WebGL API specifies the clear value for the
depth buffer.
This specifies what depth value to use when calling the
clear()
method. The value is clamped
between 0 and 1.
Syntax
js
clearDepth(depth)
Parameters
depth
-
A
GLclampf
specifying the depth value used when the depth buffer is cleared. Default value: 1.
Return value
None (undefined
).
Examples
js
gl.clearDepth(0.5);
To get the current depth clear value, query the DEPTH_CLEAR_VALUE
constant.
js
gl.getParameter(gl.DEPTH_CLEAR_VALUE);
// 0.5
Specifications
Specification |
---|
WebGL Specification # 5.14.3 |
Browser compatibility
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