WebGLRenderingContext: bindAttribLocation() method
The WebGLRenderingContext.bindAttribLocation()
method of
the WebGL API binds a generic vertex index
to an attribute variable.
Syntax
js
bindAttribLocation(program, index, name)
Parameters
program
-
A
WebGLProgram
object to bind. index
-
A
GLuint
specifying the index of the generic vertex to bind. name
-
A string specifying the name of the variable to bind to the generic vertex index. This name cannot start with "webgl_" or "_webgl_", as these are reserved for use by WebGL.
Return value
None (undefined
).
Examples
js
gl.bindAttribLocation(program, colorLocation, "vColor");
Specifications
Specification |
---|
WebGL Specification # 5.14.9 |
Browser compatibility
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