WebGLRenderingContext: bindAttribLocation() method

The WebGLRenderingContext.bindAttribLocation() method of the WebGL API binds a generic vertex index to an attribute variable.

Syntax

js

bindAttribLocation(program, index, name)

Parameters

program

A WebGLProgram object to bind.

index

A GLuint specifying the index of the generic vertex to bind.

name

A string specifying the name of the variable to bind to the generic vertex index. This name cannot start with "webgl_" or "_webgl_", as these are reserved for use by WebGL.

Return value

None (undefined).

Examples

js

gl.bindAttribLocation(program, colorLocation, "vColor");

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also