Element: auxclick event
The auxclick event is fired at an Element when a non-primary pointing device button (any mouse button other than the primary—usually leftmost—button) has been pressed and released both within the same element.
auxclick is fired after the mousedown and mouseup events have been fired, in that order.
Syntax
Use the event name in methods like addEventListener(), or set an event handler property.
js
addEventListener("auxclick", (event) => {});
onauxclick = (event) => {};
Event type
A MouseEvent. Inherits from Event.
Event properties
This interface also inherits properties of its parents, UIEvent and Event.
MouseEvent.altKeyRead only-
Returns
trueif the alt key was down when the mouse event was fired. -
The button number that was pressed (if applicable) when the mouse event was fired.
-
The buttons being pressed (if any) when the mouse event was fired.
MouseEvent.clientXRead only-
The X coordinate of the mouse pointer in local (DOM content) coordinates.
MouseEvent.clientYRead only-
The Y coordinate of the mouse pointer in local (DOM content) coordinates.
MouseEvent.ctrlKeyRead only-
Returns
trueif the control key was down when the mouse event was fired. MouseEvent.layerXNon-standard Read only-
Returns the horizontal coordinate of the event relative to the current layer.
MouseEvent.layerYNon-standard Read only-
Returns the vertical coordinate of the event relative to the current layer.
MouseEvent.metaKeyRead only-
Returns
trueif the meta key was down when the mouse event was fired. MouseEvent.movementXRead only-
The X coordinate of the mouse pointer relative to the position of the last
mousemoveevent. MouseEvent.movementYRead only-
The Y coordinate of the mouse pointer relative to the position of the last
mousemoveevent. MouseEvent.offsetXRead only-
The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.offsetYRead only-
The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.pageXRead only-
The X coordinate of the mouse pointer relative to the whole document.
MouseEvent.pageYRead only-
The Y coordinate of the mouse pointer relative to the whole document.
-
The secondary target for the event, if there is one.
MouseEvent.screenXRead only-
The X coordinate of the mouse pointer in global (screen) coordinates.
MouseEvent.screenYRead only-
The Y coordinate of the mouse pointer in global (screen) coordinates.
MouseEvent.shiftKeyRead only-
Returns
trueif the shift key was down when the mouse event was fired. MouseEvent.mozInputSourceNon-standard Read only-
The type of device that generated the event (one of the
MOZ_SOURCE_*constants). This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event). MouseEvent.webkitForceNon-standard Read only-
The amount of pressure applied when clicking.
MouseEvent.xRead only-
Alias for
MouseEvent.clientX. MouseEvent.yRead only-
Alias for
MouseEvent.clientY.
Preventing default actions
For the vast majority of browsers that map middle click to opening a link in a new tab, including Firefox, it is possible to cancel this behavior by calling preventDefault() from within an auxclick event handler.
When listening for auxclick events originating on elements that do not support input or navigation, you will often want to explicitly prevent other default actions mapped to the down action of the middle mouse button. On Windows this is usually autoscroll, and on macOS and Linux this is usually clipboard paste. This can be done by preventing the default behavior of the mousedown or pointerdown event.
Additionally, you may need to avoid opening a system context menu after a right click. Due to timing differences between operating systems, this too is not a preventable default behavior of auxclick. Instead, this can be done by preventing the default behavior of the contextmenu event.
Examples
In this example we define functions for two event handlers — onclick and onauxclick. The former changes the color of the button background, while the latter changes the button foreground (text) color. You also can see the two functions in action by trying the demo out with a multi-button mouse (see it live on GitHub; also see the source code).
JavaScript
js
let button = document.querySelector("button");
let html = document.querySelector("html");
function random(number) {
return Math.floor(Math.random() * number);
}
function randomColor() {
return `rgb(${random(255)}, ${random(255)}, ${random(255)})`;
}
button.onclick = () => {
button.style.backgroundColor = randomColor();
};
button.onauxclick = (e) => {
e.preventDefault();
button.style.color = randomColor();
};
button.oncontextmenu = (e) => {
e.preventDefault();
};
Notice that in addition to capturing the auxclick event using onauxclick, the contextmenu event is also captured, and preventDefault() called on that event, in order to prevent the context menu from popping up after the color change is applied.
HTML
html
<button><h1>Click me!</h1></button>
Note: If you are using a three-button mouse, you'll notice that the onauxclick handler is run when any of the non-left mouse buttons are clicked (usually including any "special" buttons on gaming mice).
Specifications
| Specification |
|---|
| UI Events # event-type-auxclick |
| HTML Standard # handler-onauxclick |
Browser compatibility
BCD tables only load in the browser