<feDisplacementMap>

The <feDisplacementMap> SVG filter primitive uses the pixel values from the image from in2 to spatially displace the image from in.

The formula for the transformation looks like this:

P'(x,y) ← P(x + scale * (XC(x,y) - 0.5), y + scale * (YC(x,y) - 0.5))

where P(x,y) is the input image, in, and P'(x,y) is the destination. XC(x,y) and YC(x,y) are the component values of the channel designated by xChannelSelector and yChannelSelector.

Usage context

CategoriesFilter primitive element
Permitted contentAny number of the following elements, in any order:
<animate>, <set>

Attributes

Global attributes

Specific attributes

DOM Interface

This element implements the SVGFEDisplacementMapElement interface.

Example

html

<svg
  width="200"
  height="200"
  viewBox="0 0 220 220"
  xmlns="http://www.w3.org/2000/svg">
  <filter id="displacementFilter">
    <feTurbulence
      type="turbulence"
      baseFrequency="0.05"
      numOctaves="2"
      result="turbulence" />
    <feDisplacementMap
      in2="turbulence"
      in="SourceGraphic"
      scale="50"
      xChannelSelector="R"
      yChannelSelector="G" />
  </filter>

  <circle cx="100" cy="100" r="100" style="filter: url(#displacementFilter)" />
</svg>

Specifications

Specification
Filter Effects Module Level 1
# feDisplacementMapElement

Browser compatibility

BCD tables only load in the browser

See also