HTMLCanvasElement: webglcontextlost event
The webglcontextlost event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext object has been lost.
This event does not bubble.
Syntax
Use the event name in methods like addEventListener(), or set an event handler property.
js
addEventListener("webglcontextlost", (event) => {});
onwebglcontextlost = (event) => {};
Event type
A WebGLContextEvent. Inherits from Event.
Event properties
This interface inherits properties from its parent interface, Event.
WebGLContextEvent.statusMessage-
A read-only property containing additional information about the event.
Example
With the help of the WEBGL_lose_context extension, you can simulate the webglcontextlost event:
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
canvas.addEventListener("webglcontextlost", (event) => {
console.log(event);
});
gl.getExtension("WEBGL_lose_context").loseContext();
// "webglcontextlost" event is logged.
Specifications
| Specification |
|---|
| WebGL Specification # 5.15.2 |
Browser compatibility
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