File System Access API
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The File System Access API allows read, write and file management capabilities.
Concepts and Usage
This API allows interaction with files on a user's local device, or on a user-accessible network file system. Core functionality of this API includes reading files, writing or saving files, and access to directory structure.
Most of the interaction with files and directories is accomplished through handles. A parent FileSystemHandle
class helps define two child classes: FileSystemFileHandle
and FileSystemDirectoryHandle
, for files and directories respectively.
The handles represent a file or directory on the user's system. You can first gain access to them by showing the user a file or directory picker using methods such as window.showOpenFilePicker()
and window.showDirectoryPicker()
. Once these are called, the file picker presents itself and the user selects either a file or directory. Once this happens successfully, a handle is returned.
You can also gain access to file handles via:
- The
DataTransferItem.getAsFileSystemHandle()
method of the HTML Drag and Drop API. - The File Handling API.
Each handle provides its own functionality and there are a few differences depending on which one you are using (see the interfaces section for specific details). You then can access file data, or information (including children) of the directory selected. This API opens up potential functionality the web has been lacking. Still, security has been of utmost concern when designing the API, and access to file/directory data is disallowed unless the user specifically permits it.
Note: The different exceptions that can be thrown when using the features of this API are listed on relevant pages as defined in the spec. However, the situation is made more complex by the interaction of the API and the underlying operating system. A proposal has been made to list the error mappings in the spec, which includes useful related information.
Note: Objects based on FileSystemHandle
can also be serialized into an IndexedDB database instance, or transferred via postMessage()
.
Origin private file system
The origin private file system (OPFS) is a storage endpoint private to the origin of the page, providing optional access to a special kind of file that is highly optimized for performance, for example, by offering in-place and exclusive write access to a file's content.
Storing data in the OPFS is similar to storing data in any other browser-provided storage mechanism that's private to the origin of the page (for example the IndexedDB API). This means that files in the OPFS differ from files selected using a picker in the following ways:
- Permission prompts are not required to access files in the OPFS.
- Clearing data for the site deletes the OPFS.
- The OPFS is subject to browser quota restrictions.
Files can be manipulated inside the OPFS via a three-step process:
- The
StorageManager.getDirectory()
method, which is obtained usingnavigator.storage.getDirectory()
in a worker or the main thread, returns a reference to aFileSystemDirectoryHandle
object allowing access to a directory and its contents — this represents the root of the OPFS. - The
FileSystemDirectoryHandle.getFileHandle()
method is invoked to return aFileSystemFileHandle
object representing a handle to a specific file in the directory. - The
createSyncAccessHandle()
method is invoked on that file handle, and returns aFileSystemSyncAccessHandle
object that can be used to read and write to the file. This is a high-performance handle for synchronous read/write operations (the other handle types are asynchronous). The synchronous nature of this class brings performance advantages intended for use in contexts where asynchronous operations come with high overhead (for example, WebAssembly). Note that it is only usable inside dedicated Web Workers.
While browsers typically implement this by persisting the contents of the OPFS to disk somewhere, it is not intended that the contents be easily user-accessible. While the browser might make it seem that there are files, they might be stored in a database or any other data structure. You cannot expect to find the created files matched one-to-one somewhere on the hard disk.
Note: Writes performed using FileSystemSyncAccessHandle.write()
are in-place, meaning that changes are written to the actual underlying file at the same time as they are written to the writer. This is not the case with other writing mechanisms available in this API (e.g. FileSystemFileHandle.createWritable()
), where changes are not committed to disk until the writing stream is closed.
Saving files
There is also "save" functionality:
- In the case of the asynchronous handles, use the
FileSystemWritableFileStream
interface. Once the data you'd like to save is in a format ofBlob
,String
object, string literal orbuffer
, you can open a stream and save the data to a file. This can be the existing file or a new file. - In the case of the synchronous
FileSystemSyncAccessHandle
, you write changes to a file using thewrite()
method. You can optionally also callflush()
if you need the changes committed to disk at a specific time (otherwise you can leave the underlying operating system to handle this when it sees fit, which should be OK in most cases).
Interfaces
FileSystemHandle
-
The
FileSystemHandle
interface is an object which represents an entry. Multiple handles can represent the same entry. For the most part you do not work withFileSystemHandle
directly but rather its child interfacesFileSystemFileHandle
andFileSystemDirectoryHandle
. FileSystemFileHandle
-
Provides a handle to a file system entry.
FileSystemDirectoryHandle
-
provides a handle to a file system directory.
FileSystemSyncAccessHandle
-
Provides a synchronous handle to a file system entry, which operates in-place on a single file on disk. The synchronous nature of the file reads and writes allows for higher performance for critical methods in contexts where asynchronous operations come with high overhead, e.g., WebAssembly. This class is only accessible inside dedicated Web Workers for files within the origin private file system.
FileSystemWritableFileStream
-
is a
WritableStream
object with additional convenience methods, which operates on a single file on disk.
Examples
Accessing files
The below code allows the user to choose a file from the file picker.
js
async function getFile() {
// Open file picker and destructure the result the first handle
const [fileHandle] = await window.showOpenFilePicker();
const file = await fileHandle.getFile();
return file;
}
The following asynchronous function presents a file picker and once a file is chosen, uses the getFile()
method to retrieve the contents.
js
const pickerOpts = {
types: [
{
description: "Images",
accept: {
"image/*": [".png", ".gif", ".jpeg", ".jpg"],
},
},
],
excludeAcceptAllOption: true,
multiple: false,
};
async function getTheFile() {
// Open file picker and destructure the result the first handle
const [fileHandle] = await window.showOpenFilePicker(pickerOpts);
// get file contents
const fileData = await fileHandle.getFile();
}
Accessing directories
The following example returns a directory handle with the specified name. If the directory does not exist, it is created.
js
const dirName = "directoryToGetName";
// assuming we have a directory handle: 'currentDirHandle'
const subDir = currentDirHandle.getDirectoryHandle(dirName, { create: true });
The following asynchronous function uses resolve()
to find the path to a chosen file, relative to a specified directory handle.
js
async function returnPathDirectories(directoryHandle) {
// Get a file handle by showing a file picker:
const [handle] = await self.showOpenFilePicker();
if (!handle) {
// User cancelled, or otherwise failed to open a file.
return;
}
// Check if handle exists inside directory our directory handle
const relativePaths = await directoryHandle.resolve(handle);
if (relativePaths === null) {
// Not inside directory handle
} else {
// relativePaths is an array of names, giving the relative path
for (const name of relativePaths) {
// log each entry
console.log(name);
}
}
}
Writing to files
The following asynchronous function opens the save file picker, which returns a FileSystemFileHandle
once a file is selected. A writable stream is then created using the FileSystemFileHandle.createWritable()
method.
A user defined Blob
is then written to the stream which is subsequently closed.
js
async function saveFile() {
// create a new handle
const newHandle = await window.showSaveFilePicker();
// create a FileSystemWritableFileStream to write to
const writableStream = await newHandle.createWritable();
// write our file
await writableStream.write(imgBlob);
// close the file and write the contents to disk.
await writableStream.close();
}
The following show different examples of options that can be passed into the write()
method.
js
// just pass in the data (no options)
writableStream.write(data);
// writes the data to the stream from the determined position
writableStream.write({ type: "write", position, data });
// updates the current file cursor offset to the position specified
writableStream.write({ type: "seek", position });
// resizes the file to be size bytes long
writableStream.write({ type: "truncate", size });
Synchronously reading and writing files in OPFS
This example synchronously reads and writes a file to the origin private file system.
The following asynchronous event handler function is contained inside a Web Worker. On receiving a message from the main thread it:
- Creates a synchronous file access handle.
- Gets the size of the file and creates an
ArrayBuffer
to contain it. - Reads the file contents into the buffer.
- Encodes the message and writes it to the end of the file.
- Persists the changes to disk and closes the access handle.
js
onmessage = async (e) => {
// retrieve message sent to work from main script
const message = e.data;
// Get handle to draft file in OPFS
const root = await navigator.storage.getDirectory();
const draftHandle = await root.getFileHandle("draft.txt", { create: true });
// Get sync access handle
const accessHandle = await draftHandle.createSyncAccessHandle();
// Get size of the file.
const fileSize = accessHandle.getSize();
// Read file content to a buffer.
const buffer = new DataView(new ArrayBuffer(fileSize));
const readBuffer = accessHandle.read(buffer, { at: 0 });
// Write the message to the end of the file.
const encoder = new TextEncoder();
const encodedMessage = encoder.encode(message);
const writeBuffer = accessHandle.write(encodedMessage, { at: readBuffer });
// Persist changes to disk.
accessHandle.flush();
// Always close FileSystemSyncAccessHandle if done.
accessHandle.close();
};
Note: In earlier versions of the spec, close()
, flush()
, getSize()
, and truncate()
were unergonomically specified as asynchronous methods. This has now been amended, but some browsers still support the asynchronous versions.
Specifications
Specification |
---|
File System Standard # api-filesystemhandle |
File System Standard # api-filesystemfilehandle |
Browser compatibility
api.FileSystemHandle
BCD tables only load in the browser
api.FileSystemFileHandle
BCD tables only load in the browser