Atomics.notify()
The Atomics.notify() static
method notifies up some agents that are sleeping in the wait queue.
Note: This operation works with a shared Int32Array
only.
It will return 0 on non-shared ArrayBuffer objects.
Syntax
js
Atomics.notify(typedArray, index, count)
Parameters
typedArray-
A shared
Int32Array. index-
The position in the
typedArrayto wake up on. countOptional-
The number of sleeping agents to notify. Defaults to
+Infinity.
Return value
- Returns the number of woken up agents.
- Returns
0, if a non-sharedArrayBufferobject is used.
Exceptions
TypeError-
Thrown if
typedArrayis not aInt32Array. RangeError-
Thrown if
indexis out of bounds in thetypedArray.
Examples
Using notify
Given a shared Int32Array:
js
const sab = new SharedArrayBuffer(1024);
const int32 = new Int32Array(sab);
A reading thread is sleeping and waiting on location 0 which is expected to be 0. As long as that is true, it will not go on. However, once the writing thread has stored a new value, it will be notified by the writing thread and return the new value (123).
js
Atomics.wait(int32, 0, 0);
console.log(int32[0]); // 123
A writing thread stores a new value and notifies the waiting thread once it has written:
js
console.log(int32[0]); // 0;
Atomics.store(int32, 0, 123);
Atomics.notify(int32, 0, 1);
Specifications
| Specification |
|---|
| ECMAScript Language Specification # sec-atomics.notify |
Browser compatibility
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