HTMLImageElement: decode() method

The decode() method of the HTMLImageElement interface returns a Promise that resolves when the image is decoded and it is safe to append the image to the DOM.

This can be used to initiate loading of the image prior to attaching it to an element in the DOM (or adding it to the DOM as a new element), so that the image can be rendered immediately upon being added to the DOM. This, in turn, prevents the rendering of the next frame after adding the image to the DOM from causing a delay while the image loads.

Syntax

js

decode()

Parameters

None.

Return value

A Promise which is resolved once the image data is ready to be used.

Exceptions

EncodingError

A DOMException indicating that an error occurred while decoding the image.

Usage notes

One potential use case for decode(): when loading very large images (for example, in an online photo album), you can present a low resolution thumbnail image initially and then replace that image with the full-resolution image by instantiating a new HTMLImageElement, setting its source to the full-resolution image's URL, then using decode() to get a promise which is resolved once the full-resolution image is ready for use. At that time, you can then replace the low-resolution image with the full-resolution one that's now available.

Examples

The following example shows how to use the decode() method to control when an image is appended to the DOM. Without a Promise-returning method, you would add the image to the DOM in a load event handler, such as by using the img.onload event handler, and by handling the error in the error event's handler.

js

const img = new Image();
img.src = "nebula.jpg";
img
  .decode()
  .then(() => {
    document.body.appendChild(img);
  })
  .catch((encodingError) => {
    // Do something with the error.
  });

Specifications

Specification
HTML Standard
# dom-img-decode-dev

Browser compatibility

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