GamepadButton: value property
The GamepadButton.value
property of the
GamepadButton
interface returns a double value used to represent the
current state of analog buttons on many modern gamepads, such as the triggers.
The values are normalized to the range 0.0
— 1.0
, with
0.0
representing a button that is not pressed, and 1.0 representing a
button that is fully pressed.
Examples
js
let gp = navigator.getGamepads()[0];
if (gp.buttons[0].value > 0) {
// respond to analog button being pressed in
}
Value
A double.
Specifications
Specification |
---|
Gamepad # dom-gamepadbutton-value |
Browser compatibility
BCD tables only load in the browser